As you’d expect from an Arkane game, each one of these maps is absolutely huge, full of nooks and crannies and secret passageways just itching to be exploited as you try and take down all of its slightly mad Eternalist cult leaders in a single cycle. But the thing I’ve been most intrigued by in Deathloop so far isn’t its weird cubby holes or how maps change over time. It’s all those huffing great arcade cabinets littered about the place. And some of them look very familiar indeed…