It’s the most up-to-date version of DLSS, too: version 2.2.10.0, which means you’ll get all the different Performance, Quality and Balanced modes you may have seen in other recent DLSS games. I did have a quick poke around Reddit to see how people are getting on, and there are reports of oversharpening and ghosting, and a few pop-up artefacts. The effects of reducing and boosting aren’t entirely unnoticeable on RDR2’s glorious vistas. Though I’d probably take that if I could play Saint Denis at a steady 60fps. Since DLSS is exclusive to Nvidia, you are bound by RTX gods if you want to use this, obviously. Alas, AMD graphics card owners will have to go back to the crying corner until someone else mods in FidelityFx Super Resolution like they did to GTA V, as there are no signs of it on your horizon just yet. The new update is out now, and works on both single player and online, which is good as Red Dead Redemption 2 Online is my next multiplayer destination. I have been interested in forming a posse, but struggled with performance during my first playthrough. I finally get to spend my evenings admiring ducks and bounty hunting.