In the expansion, Ludeon explain that you’ll have quite a lot of factors at your disposal to customise your colony’s ideologies. “You can mix and match different core elements of your belief system, and also customize every individual precept, ritual, special social role, venerated animal and weapon, culture and style, unique building, tattoo, clothing, background narrative, god, and beard preference,” they say. Apparently that also includes the possibility of creating an ideology based on techno dance raves. Why not? As for the free update coming to all players alongside the expansion, Ludeon say that 1.3 is a major one representing 15 months of fixes and improvements. For one, there will be a pens and fencing system for animals. “It gives the colony a more ‘ranchy’ look and feel, as opposed to just having random cows always wandering through bedrooms or staying in pens via mind control,” Ludeon explain. Also coming in update 1.3 are beards for your colonists, more search bars in the interface, and a reworked goodwill system for factions so that neighbouring colonies actually keep a record of why they love or hate you. You can catch the rest of the detils in Ludeon Studios’ announcement post for the update and expansion. If you’d like to get your hands on the beards and such right now, Ludeon say you can play a preview build of the 1.3 update by switching to the beta branch in your game’s Steam properties. Ludeon Studios say they’re planning to launch the 1.3 update and RimWorld - Ideology in about two weeks, though that could still change a bit. You’ll find it over on Steam when it releases.