Now it seems that the issue has been resolved, and Terraria is again on route to Google’s beleaguered cloud gaming platform. The news that Terraria for Stadia was back on was delivered not by Spinks himself, but by fellow Re-Logic developer Ted “Loki” Murphy in a forum update. Stadia is Google’s cloud gaming subscription service, and it’s in dire need of third-party games like Terraria, having closed down all its internal development teams. This news comes at the same time as a new report published yesterday by Wired which delves into the issues faced by those development teams while trying to make games. Some sources concluded that Google “should have followed in Microsoft’s path and focused on acquiring studios rather than trying to start from scratch,” which seems extremely charitable to Microsoft. Stadia seems doomed, as a brand if not a technology, but I suppose this is good news for the seven people who don’t already own Terraria and would rather play it via a confusing and expensive subscription service rather than just pay £7 to buy it (or £3 on mobile). In other news, all my stuff is in the Google ecosystem, and if I lost my Google account I’d lose not just 16 years of email but, like, every kid ever taken of my kid that I haven’t had printed. Woops.